3DMark 2013 API Overhead in 8K.


3DMark 2013 API overhead Test with (simulated) over 10 million draw calls per second.
It did not turn out exactly as planned, but you still see a simulation of way more draw calls that Mantle or DirectX 12 could do.
   Screen shot gallery in 8K.

For low end gaming PC:
2880x1620 24 fps
"Retina" downscaled video, 75 MB.

For normal gaming PC:
3840x2160 24 fps
Ultra HD downscaled video, 125 MB.

For High end gaming PC:
8192x4608 24 fps
original video, 490 MB.

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